Paul Prudence studied textile design at the University of Manchester, and is active as an audio-visual artist, performer and lecturer. He works in computational, algorithmic and generative environments and investigates the ways and possibilities of intertwining sound, space and shapes in order to create live-cinematic visual-musical experiences. His works have been presented at numerous festivals, conferences, and academic institutions in the UK (The Royal Institution and The Science Museum in London), USA (The School of Visual Arts in New York), and in the Netherlands.
Paul maintains a research weblog Dataisnatur, where he writes about the relationships between natural processes, computer systems, and art practices.
During his residency, the artist designed and implemented a real-time visual performance piece Structure-M.11. The audio part of his work – sounds of industrial processes, ventilation systems, water cooling systems and mechanical devices – were recorded in industrial parts of Maribor by the artist himself.